It's been a while since I posted last. In the interim I've added better AI to the computer players and added options to select the difficulty. There are new weapons too. Napalm and Jumping Beans are both new and are pretty powerful if you use them right.
As always, there are a lot of little improvements that are too small to mention one by one, but as you play you'll notice an overall improvement on performance (a perpetual issue since the game is running on a virtual machine on a phone).
Monday, August 31, 2009
Thursday, August 20, 2009
More New Features
The next game update includes some new weapons, the Parachute of Doom, Dynamite, and the M.U.L.E - a big gun with a big kick. It also includes the ability to move side to side by scrolling with the trackball.
There are also some performance improvements and improvements to the AI, although the big AI features will come in a future release.
There are also some performance improvements and improvements to the AI, although the big AI features will come in a future release.
Friday, August 14, 2009
Lite Version
I am releasing Goobers Vs Boogers Lite. It is the same game, but is limited to one map and the Bazooka and Super Jump. The number of players is limited to two, but they can be either human or computer players. The wind option is available in the Lite version also.
Thursday, August 13, 2009
Another feature update
Due to user requests, I recently added an option to control your team size (1, 2, 3 or 4 Goobers per team). I also added two new weapons: the Impetus Gun and Gravity Bomb. These features have been released to the version on the Android Market.
Friday, August 7, 2009
Feature Update
I released an update today with random wind (can be enabled/disabled) and a couple more maps. There's a farm map and a sandcastle on the beach map.
Thursday, August 6, 2009
Next features
I have had a request for wind as well as for more "options." I assume other "options" means more weapons, but I'm not entirely sure.
At any rate, these two things are already on my list and will probably be the next features added. In addition, I'll be looking into some performance increases to smooth out the game play.
At any rate, these two things are already on my list and will probably be the next features added. In addition, I'll be looking into some performance increases to smooth out the game play.
Saturday, August 1, 2009
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